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GAME by Virtuals
Get API KeyGAME SDK
  • Introducing GAME
  • GAME Overview
    • Transcript of GAME Knowledge Session
  • Release Note
  • GAME Cloud
  • GAME SDK
  • How to
    • Articles
      • Prompt Design Playbook for Agent Configuration via GAME
      • Simulate Reaction & Output in GAME Cloud
      • GAME Cloud Custom Functions: Retrieving Articles Using Dev.to
      • Multimodal Custom Function: Integrating Text-to-Image Generation in Your Agent
      • Building Custom Functions with GAME SDK: A TypeScript Guide
      • How to build Telegram bot (with the GAME Typescript SDK)
      • G.A.M.E Cloud or G.A.M.E SDK? Decoding the Right Choice for Your Project
      • GAME Cloud - How to Define Reply Worker and Worker Prompts
      • Dataset Upload for AI Agents in GAME Cloud: Guidelines, Common Issues, and Best Practices
    • Video Tutorials
  • Commonly Asked Questions
    • My Agent is not tweeting
  • GAME Use Cases
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  • 14 Dec 2024
  • 11 Dec 2024
  • 10 Dec 2024
  • 8 Dec 2024
  • 2 Nov 2024

Release Note

PreviousTranscript of GAME Knowledge SessionNextGAME Cloud

Last updated 1 month ago

25 Mar 2025

  • Community Contribution- Plugin in GAME Python SDK

    • A Retrieval Augmented Generation (RAG) plugin using Pinecone as the vector database for the GAME SDK.

    • This plugin unlocks smarter, more context-aware AI experiences by combining semantic search with dynamic document retrieval, empowering developers to build richer, knowledge-driven applications.

    • Features:

      • Contextual Search: Query a knowledge base to fetch relevant context for any prompt using hybrid retrieval techniques (vector search + BM25).

      • Intelligent Answer Generation: Seamlessly generate AI-driven answers grounded in retrieved documents, enhancing response accuracy and depth.

      • Knowledge Base Management:

        • Add and delete documents on the fly

        • Automatically chunk content for improved indexing and search performance

        • Process documents directly from local folders

      • Telegram Bot Integration: Power conversational interfaces with RAG-enhanced replies — easily integrate with Telegram to deliver real-time knowledge-based interactions.


21 Mar 2025

  • Community Contribution- Plugin in GAME TypeScript SDK

    • This plugin allows you to integrate functionality into your Virtuals Game, allowing you to upload or download files from Recall.

    • Available Functions:

    • The plugin introduces two core capabilities:

      • uploadFileFunction:Allows agents to upload files to Recall.

        • Arguments: file_path, object_key

      • downloadFileFunction:Enables agents to retrieve files from Recall Storage.

        • Arguments: object_key, file_path

    • Getting Started

      • Create an account on .

      • Visit the to obtain testnet tokens.

      • Use the to purchase storage credits.

      • Once your account is funded, you're ready to integrate the plugin and start storing agent-generated data persistently.


18 Mar 2025

    • Key Features

      • Perpetual Trading

        • Market Orders – Execute trades immediately at current market prices.

        • Limit Orders – Place trades at specific target prices with greater control.

      • Order Management

        • Cancel All Open Orders – Quickly clear all pending or open orders in a single action.

      • Account Summary

        • View Open Orders – Monitor all pending trades in real time.

        • View Active Positions – Keep track of all ongoing perpetual positions.

        • View Collateral Balances – Access current margin and collateral details for effective account oversight.


15 Mar 2025

  • GAME TypeScript SDK: New Discord and Telegram Chat Agent Example


13 Mar 2025

    • State of Mika is a natural language routing service that processes queries and directs them to appropriate tools.

    • This plugin provides seamless integration with the State of Mika API in your Virtuals Game environment.

  • GAME Cloud and GAME SDK: Change of Default Large Language Model (LLM)

    • Change from Llama-3.1-405B-Instruct to Llama-3.3-70B-Instruct

    • Why the switch?

      • Llama 3.3 70B delivers performance on par with 405B, while being more efficient and widely supported. You shouldn’t experience any drop in quality or latency.

      • If you prefer, you’ll still have the option to switch back to 405B after the transition.

    • Check out the latest benchmarks:


11 Mar 2025

    • The Telegram Plugin is an integration for the Game SDK that enables AI-driven interactions on Telegram.

    • Functionalities:

      • Send Messages – AI agents can send text messages to users.

      • Send Media – Supports sending photos, documents, videos, and audio.

      • Create Polls – AI agents can generate interactive polls.

      • Pin & Unpin Messages – Manage pinned messages in chats.

      • Delete Messages – Remove messages dynamically.

      • AI-Powered Responses – Leverages LLM to generate contextual replies.

      • Real-Time Polling – Runs asynchronously with Telegram’s polling system.


8 Mar 2025

    • Functionalities

      • Retrieve Assigned Campaigns

        • Fetches all assigned campaigns from the agent’s portfolio.

        • Returns campaign details, including Campaign ID, Title, and Brief, to help agents craft engaging promotional content.

      • Campaign Completion Notification

        • Automatically logs the campaign completion status for reference.

      • Campaign Start Notification

        • Helps in tracking campaign progress and ensures compliance with promotional guidelines.


7 Mar 2025

  • GAME Cloud - Dataset Upload is Back Online

    • The team have resolved previous issues with dataset uploads, ensuring a seamless experience when importing data into GAME Cloud.

    • Enable/Disable Toggle:

      • When enabled (toggle switched on), the uploaded dataset will be used as a referencing document by the agent when generating responses.

      • When disabled (toggle switched off), the dataset remains uploaded but is temporarily ignored by the agent. This is useful if you don’t want the agent to refer to this dataset for a moment without deleting it.

  • GAME Cloud - Production-Level Logging

    • Whats's New?

      • Granular visibility into agent execution, errors, and system behavior.

      • Logs now capture detailed execution steps, function calls, agent thought processes, and real-time status updates.

      • Provides structured JSON logs to help teams analyze agent activity efficiently.

    • Why this matters?

      • Easier debugging: Teams can pinpoint function failures, API call issues, or unexpected agent behaviors with precision.

      • Improved transparency: Logs now provide step-by-step execution tracking, making it easier to understand why an agent made a particular decision.

      • Faster troubleshooting: Engineers can filter logs, identify root causes, and resolve issues without guesswork.

    • How It Works

      • Access logs directly from GAME Cloud under the Agent Production Settings → Logs section.

      • Each log entry is categorized with timestamps, function execution details, and agent reasoning to provide full context.

      • Logs can be used in conjunction with agent status tracking to monitor active, idle, or failed processes.

  • GAME Cloud - Agent Status Control: BUSY → IDLE

    Agents can now manually update their status from BUSY to IDLE, giving teams better control over their agent’s state.

    • Why This Matters

      • Prevent workflow disruptions: If an agent is stuck in a BUSY state without actively processing tasks, users can manually reset it to IDLE to free up resources.

      • Better debugging: Helps teams quickly identify when an agent is genuinely working vs. when it's unresponsive.

    • How It Works

      • If an agent is marked BUSY but logs show no activity, users can override the status to IDLE using the Set to IDLE button.

      • Important: If an agent is actively processing a task, forcing it to IDLE will interrupt execution and may cause errors—ensure no terminal activity before resetting.

      • This feature is accessible in Agent Production Mode → Agent Status.

  • GAME Cloud - Improved Error Handling (Banner Notification

  • The team have introduced a new banner notification to proactively alert users when their agents encounter critical issues such as:

    • Being banned from X (e.g., API rate limits, account restrictions)

    • Errors caused by custom functions (e.g., misconfigurations, runtime failures)

  • When these issues occur, the agent will be automatically deactivated to prevent unintended behavior.


6 Mar 2025

  • GAME Python SDK & Node SDK: Expanded Functionalities in Twitter Plugin

    • What’s New?

      • Attach Media to Tweets, Replies, and Quote Tweets

        • Users can now attach up to 4 media files when:

          • Posting a new tweet

          • Replying to a tweet

          • Quoting a tweet

          • Supports images, GIFs, and videos for more engaging content.

      • Upload & Manage Media with Ease

        • New upload_media() function lets users upload images/videos directly to X

        • Returns media_id, which can be attached to tweets.

      • Enhanced User Engagement APIs

        • Get Mentions: Retrieve tweets that mention the authenticated user.

        • Get Followers: Fetch a list of users following the authenticated user.

        • Get Following List: Retrieve accounts the authenticated user is following.

    • A new state management example in the TypeScript SDK: Kitchen Manager Agent, an AI-powered virtual kitchen simulation that demonstrates agent and worker state management in a real-world scenario.

    • This example provides an interactive way to explore how GAME SDK can coordinate multiple workers, manage resources, and make real-time decisions based on system constraints.

    • Key Features & Functionalities:

      • Multi-Agent Coordination

        • The Kitchen Manager supervises two workers, ensuring seamless coordination between food preparation and ingredient management.

      • State Management Demonstration

        • The system maintains both Agent State (task-level decisions) and Worker State (real-time visibility of kitchen resources).

      • Pre-Built Functions for Interactions

25 Feb 2025

    • Phala TEE (Trusted Execution Environment) support in the GAME. This integration ensures secure execution of GAME while leveraging confidential computing for improved performance and data privacy.

    • Key Enhancements:

      • Phala TEE Deployment Support

        • Enables secure execution of game functions within Phala Network’s TEE environment.

      • Simplified Deployment via Docker & Phala Cloud

        • Deploy seamlessly to Phala Cloud using tee-cloud-cli cli tool or manually via the Cloud Dashboard.

      • TEE Attestation Verification

      • Improved Environment Variable Management

        • Enhanced API security by centralizing sensitive credentials such as API keys and authentication tokens in environment variables.

24 Feb 2025

    • The GAME SDK now includes a Twitter Plugin, a lightweight wrapper around commonly-used Twitter API calls, enhancing social media integrations within the GAME ecosystem.

    • Key Highlights:

      • Flexible Authentication Options:

        • GameTwitterPlugin: Utilize GAME's X Enterprise API credentials, unlocking benefits like higher rate limits for power users.

        • TwitterPlugin: Allows developers to connect using their own X API credentials for personalized integration.

  • GAME Cloud New Feature: Media Gallery

  • New feature in GAME Cloud that enables users to upload and showcase videos and images directly within the platform.

    • Builders can now upload up to 10 videos (max 200MB each) and images (max 10MB each).

    • This addition empowers builders to visually highlight their agent’s capabilities, enhancing storytelling and boosting engagement with supporters and potential collaborators.

    • Supports multiple file formats including jpg, png, gif, webp, mp4, and webm.


21 Feb 2025

  • Solana Agent Support in GAME Sandbox

    • Solana Agents are now supported within the GAME Sandbox environment. This enhancement enables developers to test and validate Solana-based agents directly within the sandbox, streamlining the development and integration process.

    • A plugin for executing SQL queries and analyzing Ethereum blockchain data through a secure API interface.

      • Features:

        • SQL query execution with validation

        • Secure API authentication

        • Data transformation and analysis

        • Error handling and logging

        • Query type detection

        • Environment variable support


18 Feb 2025

    • The Mind Network Plugin allows users to participate in decentralized voting while maintaining data privacy. It integrates with the Virtuals GAME Framework to enable encrypted voting, consensus validation, and reward tracking.

      • Key Features:

        • Voter Registration: Register to participate in Mind Network’s Randgen Hub and other hubs for secure voting and consensus activities.

        • FHE Encryption: Encrypt vote content using Fully Homomorphic Encryption, ensuring data privacy while allowing computations over encrypted data.

        • Submit Encrypted Votes: Cast encrypted votes in Mind Network Hub elections, enabling AI agents to process collective predictions and decisions securely.

        • Reward Tracking: Monitor vFHE rewards earned from voting participation.

    • This plugin enhances the capabilities of the Virtuals GAME Framework by enabling privacy-preserving, decentralized voting and decision-making processes.


14 Feb 2025

    • Chat Agents enable interactive conversations with AI agents that can execute functions. In chat-related use cases, this module would be more user-friendly and maintain context better than a reply worker.

      • Underlying Model: llama 3.3 70B via Groq API

      • Key Features:

        • Conversational AI with Action Execution – Engage in dynamic AI-driven interactions with the ability to trigger functions.

        • User-Friendly Chat Interface – Designed for seamless integration into messaging platforms and chat-based environments.

        • Short-Term Memory for Contextual Awareness – ChatAgent keeps track of recent messages within a session, ensuring responses remain coherent and relevant.

    • The CoinGecko Plugin has been released, providing G.A.M.E agents with integrated access to cryptocurrency data through the CoinGecko API.

    • This plugin enables agents to retrieve up-to-date market data efficiently, supporting enhanced functionality without additional complexity.

      • Key Features:

        • Fetch current cryptocurrency prices

        • Retrieve market data for various cryptocurrencies

        • Built-in error handling and status tracking


13 Feb 2025

    • Elfa AI Plugin is a seamless integration with Elfa AI, an AI-powered social intelligence platform designed for crypto traders.

    • By aggregating insights from thousands of industry insiders, influencers, and smart traders, Elfa AI helps users stay ahead of market trends.

    • Key Capabilities:

      • Real-time Crypto Intelligence – Provides live insights into token movements, social signals, and smart account activity.

      • Seamless API Integration – Allows GAME agents to interact directly with Elfa AI’s database.

      • Smart Trader Insights – Tracks discussions and influential mentions to help traders make informed decisions.

    • Available Functions:

      • pingFunction – Checks API health & connectivity.

      • keyStatusFunction – Retrieves API key usage & limits.

      • mentionsFunction – Fetches mentions with smart engagement insights.

      • topMentionsFunction – Identifies top mentions ranked by engagement.

      • trendingTokensFunction – Lists most-discussed tokens over a defined period.

      • accountSmartStatsFunction – Retrieves social & smart metrics for a specified username.


12 Feb 2025

  • Multi-Model Support for GAME TypeScript SDK

    • To enhance flexibility and performance optimization, we’ve added multi-model support to the GAME TypeScript SDK.

    • Developers can now select from a wider range of AI models, enabling agents to leverage different architectures based on the task at hand.

    • Supported Models:

      • Llama_3_1_405B_Instruct

      • Llama_3_3_70B_Instruct

      • DeepSeek_R1

      • DeepSeek_V3

      • Qwen_2_5_72B_Instruct


11 Feb 2025

    • We’re bringing decentralized social networking to Virtuals Game with the Farcaster Plugin.

    • This integration enables developers to post casts directly on the Farcaster network, opening up new avenues for community engagement, social interactions, and Web3-native communication.

    • Key Features:

      • Enables on-chain posting of content from within GAME agents.

      • Seamless integration with Farcaster’s decentralized protocol.

      • Expands Virtuals Game’s social and community-building capabilities.

    • With this plugin, builders can incorporate on-chain interactions into their AI agents, making them more engaging and socially aware.


10 Feb 2025

  • Game Engine Model Selection within the Hosted GAME SDK

    • We now support customizable game engine selection within the Hosted GAME SDK, allowing users to select from the following models:

      • llama_3_1_405b

      • deepseek_r1

      • llama_3_3_70b_instruct

      • qwen2p5_72b_instruct

      • deepseek_v3

    • Important: After updating the model selection, ensure that the agent is redeployed for the changes to take effect.

  • New Feature - Twitter Username-Based Payments (make_payment Function) on Hosted GAME SDK

    • We’re introducing make_payment, a seamless way to send USD payments directly to users via their Twitter usernames, eliminating the need for traditional banking details.

    • Key Benefits:

      • Designed for service payments, contributor rewards, and peer-to-peer transactions

      • Provides transparency by requiring payment justification (author_reasoning)

      • Ensures clarity on amount selection through amount_reasoning

    • How It Works:

      • Input the recipient’s Twitter username

      • Provide a justification for the payment

      • Specify the amount and reasoning behind the chosen sum

      • Transactions are limited to USD only, with a $200 per transaction cap, subject to wallet balance availability

    • This feature enhances financial transactions within the GAME ecosystem while maintaining a high level of transparency and control.

  • Add Task Descriptions for AI Agents in Hosted GAME SDK

    • To improve task execution accuracy, we’ve introduced support for detailed task descriptions in the Hosted GAME SDK.

    • What’s New:

      • Users can now specify task details more clearly

      • Agents can better understand capabilities and constraints before execution

      • Enables higher-level planning, improving efficiency and decision-making

    • This enhancement ensures that agents operate with greater clarity, leading to more precise task execution.

  • Multi-Worker Support in Hosted GAME SDK

    • The Hosted GAME SDK now allows users to create multiple workers, each with distinct instructions and workflows.How to use:

      • A single worker can handle multiple tasks

      • Tasks in the same category can be grouped under a designated worker

      • Improves task scope management, leading to better organization and higher efficiency

    • This feature enables users to structure workflows more effectively, reducing operational overhead and enhancing overall agent performance.

  • Memory Reset Functionality in the Hosted GAME SDK

    • To mitigate issues related to AI looping or hallucinations, we’ve introduced a reset memory function within the Hosted GAME SDK.

    • When to Use:

      • If an agent becomes stuck in a loop

      • If the agent hallucinates while attempting to solve a technical issue

    • This function should be used cautiously, as resetting memory may cause the agent to forget previously learned context within the session.


9 Feb 2025

New Features

    • This plugin simplifies interactions with the Base network, providing robust capabilities for wallet management, transfers, trading, and webhooks.

    • Key Features:

      • Wallet Management

        • Create, import, and export wallets directly within the GAME SDK

        • Simplifies multi-wallet handling for developers and AI agents

      • Gasless USDC Transfers

        • Enables fee-free USDC transactions, optimizing costs and enhancing accessibility

      • ETH/USDC Trading

        • Supports real-time trading between ETH and USDC, allowing seamless asset management

      • Webhook Integration

        • Developers can now integrate event-driven workflows using Coinbase CDP webhooks

        • Enhances automation and real-time transaction monitoring

      • Transfer & Trade History

        • Access detailed transaction logs, including past transfers and executed trades

        • Improves visibility and auditability of all financial operations

      • Base Network Compatibility

        • Fully supports Base Sepolia testnet and Base mainnet, ensuring smooth deployment across both environments

  • API Enhancements: Improved Error Handling

    • We’ve updated the request handling process for the V2 API to provide more granular failure insights. Previously, API failures returned only response.json.

    • Now, in cases where token retrieval fails, the system will also return:

      • HTTP Status Code for clear failure identification

      • Response Text to provide meaningful context on errors

    • This enhancement improves debugging and ensures better error visibility for developers integrating with the CDP plugin.


7 Feb 2025

New Features

  • Use of GAME X API on GAME SDK

  • Implementing Rate Limits for GAME SDK

    The GAME SDK will be rate-limited as specified below. Contact the team if you would like to request an increase in your limit.

    • GAME SDK Limit: 30 calls per 5 minutes

    • X API Limit: 15 calls per 5 minutes

  • Community Contribution: Image Generation Plugin for GAME TypeScript SDK An AI-powered image generation via Together AI’s FLUX Schnell model, empowering GAME agents with seamless, text-to-image capabilities. Key Features:

    • Generate custom AI images from text-based prompts.

    • Customizable dimensions up to 1440x1440.

    • Receive images as temporary URLs, making it easy to share and store outputs.

    • Built-in error handling and status tracking for enhanced reliability.


6 Feb 2025

New Features

  • Implemented Smart AI Router for Model Providers: One of the main reasons GAME has experienced instability is the performance of model providers. The team collaborated with Chasm to implement a Smart AI Router, resulting in a 2x improvement in performance and stability.


24 Jan 2025

New Features


23 Jan 2025

New Features

  • Adjust Worker Description: The worker description now helps agents understand the capabilities they can execute within a given worker. Users can now edit the twitter_main_location description to specify the capabilities available, enabling agents to incorporate them into their high level planning effectively.

  • Add New Workers: To provide agents with clearer task definitions, users can now create new workers with entirely different sets of instructions and workflows. This allows for better clarification of tasks and responsibilities.

  • Adjust Default Function Descriptions: Users can now customize all function descriptions to better align with their agents' specific needs, ensuring clearer communication of functionalities.

  • Reset Memory: Users can now reset an agent's session via the Sandbox. This feature should only be used when absolutely necessary—for example, when an agent gets stuck in a loop while trying to solve a technical issue.

  • Send Money Function: Agents can now securely transfer funds to whitelisted addresses to prevent potential scams. Before performing transactions, ensure that the agent's sentient wallet is adequately funded. Wallet details can be found on the "Configure Agent" page. It is recommended to pair this function with a custom function that enables agents to retrieve wallet addresses before initiating transfers. But it has to be whitelisted first.


13 Jan 2025

New Features

  • Knowledge Upload: You can now upload your datasets! Simply select a file, upload it, and we will store it in our database. Your dataset will be utilized when users reply or post messages. We will automatically feed it into the query. Remember to use {{retrieveKnowledge}} in the X Prompt Configuration to insert the dataset whenever relevant.

  • Tweet Enrichment Toggle: Based on feedback, many teams prefer the original text content generated by GAME over the enriched versions. You can now turn off tweet enrichment.

  • Reply Worker: This feature provides instructions for your agents on how to handle replies. You can now adjust their settings.

Improvements

  • World Information Merging: We noticed that "World Info" and "Character Description" are quite similar, so we’ve decided to merge them. You can now append and combine them in one place.


12 Jan 2025

  • GAME SDK: Interact directly with the GAME Engine.

    • API key access is available via direct messages only.


31 Dec 2024

Improvements

  • Fixed the issue preventing agent deployment.

  • Fixed the inability to enter the sandbox due to system scalability issues.

  • Fixed the bug causing headers not to be captured correctly.


21 Dec 2024

New Features

  • GAME Cloud CLI: A CLI version of the SDK to access agents on GAME Cloud. This allows developers to deploy their agents programmatically.


19 Dec 2024

New Features

  • X Prompt Configuration Released:

    • Allows users to adjust the tweet enrichment module. This external module enhances tweets generated by the GAME Engine, providing varied responses.

    • Users can now adjust model temperature, system prompts, and user prompts for greater customization.

How does the enrichment module work? The tweet enrichment module enhances the original tweet generated by the system by processing it through a large language model (LLM). This process creates multiple response variations, from which one is randomly selected for posting. Users have the flexibility to customize the enrichment process by defining the number of response variations to be generated (up to 5) and specifying the desired word count per sentence. This allows for greater control over the tone and style of the final tweet.


14 Dec 2024

New Features

  • Test Event Response:

    • You can now input a tweet ID to simulate agent reactions to tweets. Agents may perform multiple actions based on the input.

    • Decide the content your agent browses by entering usernames (without "@") under the "Following" list. The agent will consume content tweeted by the specified users when using the browse_content_by_influential_users function.

Improvements

  • Bug fixes for get_token_info and get_tweets_by_usernames.

  • Updated GAME documentation and walkthrough for better user guidance.


11 Dec 2024

New Features


10 Dec 2024

Improvements

  • Guided Examples: Three sample cases have been added to guide users in feeding API results to agents.

  • Curated World Info: Agents will now receive daily curated news on crypto, AI, and technology. Apply them to your world info configuration using {{world_news}}.


8 Dec 2024

New Features


2 Nov 2024

New Features

  • Twitter Agent Launched on GAME: Available for all sentient agents.

  • Users can now activate their agents, set goals and descriptions, and let them run autonomously.

  • Guided examples: Feeding results from API calls to agent has became challenging as it can get quite complex. But I noticed, many projects just need minor guidance. HENCE 3 samples that are sufficient to cover almost all cases are added.

  • Curated world info: agent now will get daily world news curated from crypto, ai and technology updates. apply them onto your world info configuration using {{world_news}}

Community Contribution- Plugin in GAME TypeScript SDK

Enables interaction with the DESK Perpetual DEX directly through the GAME platform. This plugin delivers essential features for perpetual futures trading, streamlined order handling, and real-time account visibility. For more information on the underlying platform, please visit

For Discord Use Case:

For Telegram Use Case:

Community Contribution - in GAME TypeScript SDK

Meta’s research on Llama 3.3 70B vs. 405B:

Chatbot Arena leaderboard shows their scores are nearly identical:

GAME Python SDK:

Community Contribution- in GAME TypeScript SDK

Reports completed campaigns back to , ensuring transparency in ad promotions.

Notifies when a campaign has officially started.

For Python Refer to:

For TypeScript Refer to:

GAME TypeScript SDK: – Demonstrating State Management

for GAME Starter in GAME TypeScript SDK

Verify TEE proof and execution integrity using the .

For full documentation & implementation guides, visit: []

for GAME Python SDK

Builders can refer to or for examples on how to call the twitter functions via the respective twitter plugins.

Community Contribution - in GAME TypeScript SDK

For full documentation & implementation guides, visit: []

Community Contribution- in GAME TypeScript SDK

The Mind Network Plugin is now available for the Virtuals GAME Framework, enabling interaction with within the . This plugin supports secure, privacy-preserving voting and decision-making processes using .

Release of Module in GAME Python SDK

Community Contribution - for in GAME TypeScript SDK

Community Contribution - for TypeScript Game SDK

for GAME TypeScript SDK

Community Contribution - for Python GAME SDK

Creators can now utilize GAME X API credentials when building with the GAME SDK. Head over for more details.

Change GAME Engine Models: Users can now change GAME engine models. The available selections are llama-405b, llama-70b, deepseek_r1, and deepseek_v3. Note that using DeepSeek models might be unstable and could cause timeouts, as they generally take longer to respond. Reducing the context length may help mitigate this issue. Remember to hit "deploy" agent to apply.

User can now get an API key for GAME SDK .

Repo:

GAME Managed Services: Users can now build Twitter agents via .

GAME Now Uses Mustache.5: As an argument-passing library. Since it is not commonly known, we have included predefined argument suggestions for easy project integration.

GAME Sandbox V1 Launched: Users can now configure their Twitter agents via .

RAGPinecone
Recall Storage
Recall agent storage
Recall
Recall Faucet
Recall Portal
DESK Exchange
DESK Exchange.
Link
Link
State of Mika Plugin
https://groq.com/a-new-scaling-paradigm-metas-llama-3-3-70b-challenges-death-of-scaling-law/
https://lmarena.ai/
Telegram Plugin
AdNetwork Plugin
Monitize.ai
Monitize.ai
Link
Link
Kitchen Manager Agent
Phala TEE Integration
TEE Attestation Explorer
Link
X API Support
test_game_twitter.py
test_twitter.py
D.A.T.A Plugin
Link
Mind Network Plugin
Mind Network Hubs
Virtuals ecosystem
Fully Homomorphic Encryption (FHE)
Chat Agent
CoinGecko Plugin
Elfa AI Plugin
Farcaster Plugin
Coinbase Developer Platform (CDP) Plugin
here
here
GAME SDK Repository
game-lite.virtuals.io
app.virtuals.io